Showing Results for “James Cameron's Avatar: The Game”
James Cameron's AVATAR: THE GAME
Rating | Content Descriptors | Interactive Elements | Rating Summary |
---|---|---|---|
|
Mild Fantasy Violence | No Interactive Elements |
This is an adventure game in which players assume the role of Nok, a teenager who tries to save his planet from a human mining corporation. Players navigate through different environments (e.g., forests, caverns, mining sites, etc.), solve puzzles to reach new locations, and use clubs, hatchets, and arrows to defeat enemies. The technologically superior enemies attack with heavier weaponry, including tanks and machine guns. Grunts of pain, explosions, and gunfire are heard during combat; enemies collapse and fade away when defeated. |
Rating | Content Descriptors | Interactive Elements | Rating Summary |
---|---|---|---|
|
Mild Language, Mild Suggestive Themes, Violence |
No Interactive Elements |
In this action adventure game, players control a nine-foot tall, blue-skinned alien that uses its native environment as both camouflage and weapon, stalking humans through the tall grass and through trees. As a Na'vi, players spend the majority of the game fighting against occupying soldiers, usually by hitting them with a staff or grabbing them by the throat and throwing them down. Most of these "stealth attacks" appear in slow motion; other times, they are depicted off-screen (e.g., hard "staff hits" after a soldier has been dispatched). Players can also use a bow and arrow to take down soldiers on the ground or helicopters in the sky; light flashes or small explosions appear at the point of impact. Throughout the game, Na'vi are depicted wearing loincloths or bikini-type outfits (for the females) that expose moderate amounts of cleavage; their buttocks are somewhat visible (although hidden by their tails) during gameplay, and particularly during cutscenes. The expletives "damn" and "hell" can be heard in the dialogue. Overall, while many aspects of the game are fantastical/sci-fi, the targeted bow-and-arrow shooting, the stealth attacks, and the presence of machine gunfire contribute to the Teen rating. |
Rating | Content Descriptors | Interactive Elements | Rating Summary |
---|---|---|---|
|
Mild Language, Mild Suggestive Themes, Violence |
No Interactive Elements |
In this action adventure game, players control a nine-foot tall, blue-skinned alien that uses its native environment as both camouflage and weapon, stalking humans through the tall grass and through trees. As a Na'vi, players spend the majority of the game fighting against occupying soldiers, usually by hitting them with a staff or grabbing them by the throat and throwing them down, sometimes to drown in the water. Most of these "stealth attacks" appear in slow motion; other times, they are depicted off-screen (e.g., hard "staff hits" after a soldier has been dispatched). The impact of the Na'vi staff can be heard—so can the machine gunfire from soldiers defending, attacking. Throughout the game, Na'vi are depicted wearing loin cloths or bikini-type outfits (for the females) that expose moderate amounts of cleavage; their buttocks are somewhat visible (although hidden by their tails) during gameplay, and particularly during cutscenes. The expletives "damn" and "hell" can be heard in the dialogue. Overall, while many aspects of the game are fantastical/sci-fi, the stealth attacks and presence of realistic machine gunfire contribute to the Teen rating. |
James Cameron's Avatar: The Game
Rating | Content Descriptors | Interactive Elements | Rating Summary |
---|---|---|---|
|
Animated Blood, Mild Language, Mild Suggestive Themes, Violence |
Online Interactions Not Rated by the ESRB (PC, |
Humans have found a precious metal that they want to extract from the fictional planet Pandora; indigenous alien warriors—blue-skinned "Na'vi"—have rallied against mining the planet, for they believe it will lead to destruction, death. Conflict ensues, as players choose to fight as either a human soldier or a Nav'i warrior in this third-person action adventure game. In the role of an RDA Corporation soldier, players use machine guns, flamethrowers, "shockwave" bombs, and military vehicles to kill defending Na'vi forces. This military-style combat represents the strongest violent content in the game: realistic artillery sounds, rapid-fire turrets (mounted on platforms), loud and bright explosions, muzzle-flash effects—these elements have the most impact. In the role of a Na'vi warrior, players use dual-wielding axes, long staffs, and bow and arrows to kill invading RDA soldiers. This melee-style combat can be frenetic as well: players "hack-and-slash" enemy soldiers at a constant rate, causing them to get knocked back or disappear in a puff of blue mist. The mist effect is most prominent when native animals or the Na'vi get hit—larger, fluid-like spurts are emitted; for example, in one cutscene, the blue hydraulic-like substance sputters out of a Na'vi avatar struck down by an arrow (in slow motion). During the course of the game, characters sometimes use the expletives "b*tch" and "bastard" in dialogue; they also make a handful of jokes that are suggestive/sexual in nature (e.g., "Like the clap. Officer Midori's waiting for you near the main gate" and "I was in Singapore with this fine ho*ker and . . . incredible . . . that's what she said."). |